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Old Jan 09, 2006, 08:11 PM // 20:11   #1
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Default Saving Up for Chapter 2, Problems?

With the upcoming of Chapter 2, I am curious to see how A.net will fix the money problem. The "Problem" I am refering to (although some will not think this is a one) is the gap between the rich and the poor. Those who have played all that time and horded their money, vs. the casual and inactive player and the new player who have little. While in theory, money should not be a big issue in GW since "skill" matter more, in truth, it does.

Say I got my chapter 2, and I don't have much in my bank from CH 1. I play a new character of Assassin and missions in Canthra... all is fun for few day, and then the rich would start getting the best armor and weapon that money can buy, while I am still in my beginer suit. Will this discourage me from further playing? In some shape and form, Yes. And I am sure lots people will feel the same too.

(Of couse, that is assuming Canthra does is still operating under the same currency, and that money could be ported.) And not saying hording your money is wrong, for you should always be rewarded for your time.

So how to better solve this possible arising problem? Suggestions?
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Old Jan 09, 2006, 09:56 PM // 21:56   #2
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i don't really see it as much of an issue.

put it this way. when a new character is made in the game now, the rich just pay to have it run and immediately buy 15k armor for it. those who can't afford the runs and 15k armors still have to work to get it up that far and farm until they can afford armor for their new characters. does it discourage people that they cannot immediately buy 15k armor for their new characters? if anything, it gives them motivation to play.

Last edited by striderkaaru; Jan 09, 2006 at 10:00 PM // 22:00..
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Old Jan 09, 2006, 09:57 PM // 21:57   #3
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The only way to solve the problem is adding more goldsinks. But there isn't really a way to solve the "problem," because if you provide any way for the poor to get richer, the rich will exploit it to get richer still.

Then, you have introduced inflation into the economy, and made everybody's gold more worthless, all while failing to reduce that wealth gap.

The only way I can see to do it would be to increase the good drop and gold rate for those whose net wealth is below a certain value. Of course, the rich could exploit this tremendously by having two accounts - and porting everything from one account to another, in effect having one very rich account, and one very poor acount.

While I agree with you that the wealth gap out there sucks (I'm about average in wealth - a little less than, I'd wager) - I'm not so sure there's much practical that can be done about it except find a way to make everybody have LESS gold...

ie: more goldsinks. Things that cost a lot but provide little benefit other than amusement. Like dye. Except, if you see someone wearing black armor, you can still see the "status" difference in wealth - someone was able to afford all that dye. The value is still there, just in a different form.

We could ask the Devs to induce Communism, I guess. =D But that would take out too much of the fun.... The chat window would read, "Tyria shares 108 gold."
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Old Jan 09, 2006, 10:07 PM // 22:07   #4
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Quote:
Originally Posted by actionjack

So how to better solve this possible arising problem? Suggestions?
maybe they will have collectors over there also.

with items just as good statwise as the pretty ones.

as for why shouldnt the casual once a week player have all the top prestige items that the 3 hour a day person earned.............well maybe because the person earned them by lots of work

i dont see a problem
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Old Jan 09, 2006, 10:14 PM // 22:14   #5
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I don't see a problem. People who play normally through the game will end up with gear that's just as good as someone with 2000 jade.. d'oh!
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Old Jan 09, 2006, 10:15 PM // 22:15   #6
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Didn't they also say that they were adding more armor for each proffession? I though I read that in the article posted. So that will be another gold sink to spend money on.....
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Old Jan 09, 2006, 11:12 PM // 23:12   #7
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i just cant wait until chap 2 im getting bored of chap 1
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Old Jan 09, 2006, 11:39 PM // 23:39   #8
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While I am too far away from even be called "wealthy" in this game, the fact remains that the gap between the rich and the poor will always remain, and Its only natural. I always wish I had this and that, and while I rarely get anything in return to my wishes ( ), I dont let that small, discouraging fact, stand in my way of fun.

So yeah, I will be terribly pissed/sad/whatever when ch.2 is out, but I will stil have my fun with it.

Poor ppl to prez!!!!
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Old Jan 10, 2006, 01:43 AM // 01:43   #9
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i dont think they should change the money problem because if you sit here all day farming money, good for you you will have more money. If you are inactive then you will make that average salary. Its just like real life work the more hard work you do the more you get paid, the less you do the less you make. Depends how much time you put in to the game. Im addicted to gaining money thats why i farm, i think to myself all the time and wonder why i do it, because it is a waste of time
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Old Jan 10, 2006, 01:45 AM // 01:45   #10
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I have a feeling they may have a different currency in Cantha so people should stockpile items which will sell in the new zones.
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Old Jan 10, 2006, 03:27 AM // 03:27   #11
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i like ghaving rich and poor because then it gives me( the poor) something to look forward to and to try to accomplish
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Old Jan 10, 2006, 03:36 AM // 03:36   #12
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there will always be rich and poor - i hope - makes GW different
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Old Jan 10, 2006, 04:57 AM // 04:57   #13
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As someone who can quite confidently say he's dirt poor, I don't believe that seeing rich people with fancy armors is going to discourage me from playing. Hell, I've run around post-searing Ascalon with my starting armor, and everything up to the desert with Yak's, and I don't even mind that. Mostly, however, envy of rich people doesn't make me want to quit. It just makes me want to play more so I can afford those widgets.
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Old Jan 10, 2006, 04:59 AM // 04:59   #14
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Erm, so what if you are poor?

In this game you can get the VERY BEST weapons for.. free.
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Old Jan 10, 2006, 05:02 AM // 05:02   #15
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Think the Beta to Gold transition.. but with out the wipe...

Its a Jump Start issue.
Also I notice that none of the people who replie are Town Dweller... meaning most must be play the game for some time and not a noobie.

Also free Best weapon does not apply to PvE. Not Even in PvP (espcially if the best is something like HoD sword for them)

Last edited by actionjack; Jan 10, 2006 at 05:04 AM // 05:04..
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Old Jan 10, 2006, 07:14 AM // 07:14   #16
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Well, you see, something like the HoD sword wasn't meant to happen. And those that found out about it KNEW it would be worth lots, so they went and got them. It was a quest reward(i believe) and wasn't meant to be worth 50k-100k+. What im am definitely worried about is the price of runes and ectos in Cantha. Will they start off as cheaply as they did when Chapter 1 came out, or will they automatically acquire the current price that is in Tyria? I say this because IF the current gold you have on this account now can be used in tyria (in any way you would like to transfer it), someone with 1mil can go buy 200 ectos and wait for price to go up and make a HUGE profit selling them later. Think current ecto prices (9-10k). This is what has me thinking. Will Cantha use the same currency as Tyria. Will we be able to transfer money between accounts. Will all item prices be set to default. And most importantly will they ever think to have a price cap on certain items??? It would be nice if they didn't allow prices of items go past 250% of the default value. This would have seriously helped in slowing down inflation from the beginning. This should be implemented in some way in Chapter 2. If not, I can honestly say I will be in cantha buying ectos for dirt cheap and holding on till prices go up! lol
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Old Jan 10, 2006, 07:38 AM // 07:38   #17
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Quote:
Originally Posted by actionjack
Think the Beta to Gold transition.. but with out the wipe...

Its a Jump Start issue.
Also I notice that none of the people who replie are Town Dweller... meaning most must be play the game for some time and not a noobie.

Also free Best weapon does not apply to PvE. Not Even in PvP (espcially if the best is something like HoD sword for them)
The bigger jump start issue is with stored skill points, not money.
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Old Jan 10, 2006, 07:55 AM // 07:55   #18
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Since the aoe nerf the econemy has slowed down and prices have dropped across the board. This will be a continuing trend all the way up until release of chapter 2.

After release the new items prices will spike to very high prices due to the amount of gold in the game. Some poor people will get rich and money will be transfering everywhere. It will balance itself out.
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Old Jan 10, 2006, 07:58 AM // 07:58   #19
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i dont think that the ecto will be used in chapter2,
and for those rare materials we have now, which we cant use (rubies+ sapphires and others) they will be used ofcourse BUT they may aslo become a COMMON material instead of a rare one, so all of us, who ahve been paying 7k at trader for one will be loosing alot. BUT they may aslo stay as rare as they are now, and then the prizes for them sky rocket, since there are cool craftable items and armors...

as for the rich and poor thing, it isnt a problem, because most of the rich ppl have worked hard to get all their stuff (except the ebay buyers) and if the poor are so anguis in getting richer, they should start working harder to become rich.
i used to be one of the poors, until a day i found a very rare item, and sold it.
then i had around 300k in storage instead of 50k.
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Old Jan 10, 2006, 08:03 AM // 08:03   #20
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Meh. The poor can come polish my sword collection. And my boots when they finish that.
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